Welcome to the
Entrepreneurial Game Studio.

Application are currently OPEN from September 6th to September 21st, 2021.

Apply through our Google Form HERE.

The Drexel Entrepreneurial Game Studio (EGS) is looking for motivated and talented students with a passion for video game development. Our lab has room for students from diverse fields, including, but not limited to: programmers, writers, musicians, visual artists, audio engineers, storytellers, and business entrepreneurs.

The EGS is a multi-disciplinary game development publishing studio formed at Drexel University with a commitment to fostering Philadelphia’s next generation of technology and entertainment entrepreneurs. To that end, student members of the EGS are given access to game development software, one-on-one mentorship, and professional development opportunities through weekly seminars, workshops, and exclusive talks. As a member of the EGS you will be eligible to participate in a game development incubator, an intensive six-to-nine-month project that will culminate in the publishing of a game.

Games built in our studio include SOLE, Fallen Angel, Fling to the Finish, Sons of Ra, and many more.

Frequently Asked Questions


1. Do you accept all students who apply for the EGS?

No, we do have a cap on how many students we can accept each semester. You will be able to apply again at the end of each quarter. Likewise, students in the EGS undergo a quarterly review.

2. When are your meetings?

We meet every Wednesday from 6:00-7:00 PM. Expect an additional two to three hours of meetings a week: we offer students lectures, professional development opportunities, and workshop on top of incubator group meetings.

3. Do I have to fill out an application to attend EGS meetings?

Yes, meetings are open to EGS members only. However, the EGS will host lectures and game jams that will be open to the larger Drexel community.

4. Should I apply if I don’t know how to _________?

Yes! Absolutely! All we require is a demonstrated interest in game development and a willingness to learn the skills necessary to develop games.

5. I am a [music production/pre-med/dance/business] major, can I still apply?

Yes! The EGS is a place for interdisciplinary work. We are a part of the ExCITe Center and are particularly interested in marrying arts and sciences in the field of game development.

6. Do I have to know/use/be interested in Unity development?

No. We want people to make all kinds of games using all kinds of mediums and engines. This includes other engines like GameMaker and Unreal, but also programming languages like Inform and Twine. Paper and pen are also useful and powerful game development tools!

7. Can my Incubator team be fewer than two people or more than five?

We believe that dialing down the scope and the size of the team is an important part of choosing a project that can be complete in a six-to-nine month development process. That being said, we never say never. Exceptions are made on a case-by-case basis.

8. Can non-Drexel students be a part of my Incubator team?

It is okay to have offsite collaborators, but the team lead and lab members must be currently enrolled at Drexel.

9. When will I hear back about my application? Are there interviews?

Decisions for are usually made in the first two weeks of the new quarter.

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